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Yanko Oliveira

Game Developer

Category: Tech

January 23, 2018January 23, 2018

Haruspicy and Canopic Jars: using Playmaker in production

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January 15, 2018January 16, 2018

Signals: A typesafe, lightweight messaging lib for Unity

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January 8, 2018

Player Profile & Item Database: offline games, server syncing and not getting murdered by the Game Designers

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December 27, 2017March 24, 2019

A UI System Architecture and Workflow for Unity

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